Comic Review: Amethyst #3 (DC Comics)

Like the jeweled presence it is, Amethyst #3 radiates this week from DC Comics. This supposed ‘teen title’ under the Wonder Comics imprint continues to impress me. Amethyst, the young […]

Like the jeweled presence it is, Amethyst #3 radiates this week from DC Comics.

This supposed ‘teen title’ under the Wonder Comics imprint continues to impress me. Amethyst, the young princess, is back in Gemworld after many years. Her parents are royally trapped. Amethyst may be back, but her subjects are sassy now, resentful and unlikely to help her find mom and dad in the land of Opal. So, after a pause for Covid-19’s pandemic measures, we’re back in action where we left off.

Writer and artist Amy Reeder dishes out a surprisingly tight (for the genre), well-structured story, complete with exasperating and reluctant travel companions, astonishing scenes of foreign lands and weapons, and loads more adventure than your average comic book. Honestly, the level of sophistication of the Amethyst story and the richness of its visuals (with Marissa Louise on colors) is a delight.
Amethyst’s expressions, the creativity of the costumes and surroundings, the animals and enemies are top-notch!

I won’t reveal any more about the story. This six-issue miniseries delivers surprise after surprise, and each issue hits a new high note in quality. Worth checking out!

DC Amethyst #3 (of 6), $3.99 for 19 pages of content. 13+

Alan Spinney

About Alan Spinney

After a career of graphic design, art direction and copywriting, I still have a passion for words and pictures. I love it when a comic book comes together; the story is tight, and the drawings lead me forward. Art with words... the toughest storytelling technique to get right. Was this comic book worth your money? Let's see!!