Dark Horse Comics releases an art book based on the video game of survival which is We Happy Few. Ok, I don’t know what kind of crack does Dark Horse is smoking right now, but it brought this game art book up on a nick of time.

Now, I have heard of this garbage before and it’s one of the most traumatic survival game of all time, it’s about some employer who is working on newspapers in London in the 1960s, but somehow all he can see is all drugged up people with some creepy white masks on a steampunk themed town of Wellington Well. Therefore, the player has to escape the town in order to survive from the living hell, it’s almost like watching Breaking Bad in London, on crack.

The art is intimidating as long as you see people wearing masks in order to protect themselves from depression, but for the love of god, this game and the art book is like The Joker is running as the mayor of the town and had a creepy sideshow festival all over it, and this isn’t even the London that you know back then, this town is all made up with some retrofuturistic city in the alternate 1960s. And if you were the player of the game, would you wake up in some bizarre town with some white masks on their faces? I hope not. This game almost similar to another game somehow, and that town is the alternate version of it, Supposedly this is almost like the Simulated Twilight Town from Kingdom Hearts II, a town created by Ansem the Wise, and the townspeople didn’t wear masks on it, but instead everything of that town is all virtual. Roxas couldn’t care less all about it, he just wants to hang out with his friends, until he got back into Sora’s heart. This game, however, is almost like a train wreck, and this game had reminded some of the few players out there to relax after all the bad and cryptic games that you’ve played. Well, all the saying goes “Say NO to Drugs, Kids”, but let’s not waste any more time, I’ll get on with the art.

The artwork of this book seemed too realistic to have it as a steampunk-themed game of the town. The character designs are all but British people wearing some strange masks around town. And to be honest, this game and the world that the artist and the story created is one of the most sickening illustrations that you’ve ever seen. I’m not kidding, it makes me sick, worst case scenario is that the game is all about smoke and mirrors. The character designs are creepy, but the structure of the town of England was well developed and detailed like the town just went to La La Land. To quote from the book of what these characters with their masks on describes: “ The male Wellies and female Wellettes each have just one face, so our challenge was to make that face look iconic, dapper, and expressive, while still generic enough to draw attention to their repetition in game.” It made you think that you’re talking to an NPC just to gather information whenever you go, or is it a curse? Imagine that you’re in Traverse Town on Kingdom Hearts: you just got here, after your world was destroyed, so you wandered around the town and wondering where you are, some welcoming committee gives you a mask and some drugs to protect from the heartless, and then a few days later you forgot to take your drugs, and you drop fuckin’ DEAD in front of the townspeople. Nothing left, for the heartless to hunt for its prey, REAL tragic.

So now that I’ve went to all this crap from experiencing the game, it seemed that the game developers are creating a world of peace and war. But then there are the weapons and some tools that seemed to be weirder than the plot of the game itself, we have a strange umbrella which is The Jolly Brolly, The Headmistress that almost looked like Karen from Spongebob, The No Questions Axe axe…. ok? And then there’s the Salty Dog which is a Boston Terrier that he looked like a living dead, seriously. Why would the game include a Boston Terrier and called it a Salty Dog? And you have to get a rare diamond? What are those for anyway?! So anyway, the art was made by some various artists who were working with the game, but to think that they’ve drawn these characters, the tools, and the environment, it shows no purpose that this game would be awesome or horrifying. How did they do all of this, do they have in mind for gamers to take some drugs while looking at every illustration that you ever see? Well anyway, We Happy Few is a big world out there for gamers, but drugs are another thing and as I said before, kids “Say NO to Drugs!”. If you rather want to have another art book about a game where there are crazy people out there, then this is for you.

By Kevin Bermeo

I'm a New Yorker Artist, and I traveled a lot. I enjoy making comics, illustrations, paintings, and digital art. Besides drawing, I'm also a writer, I used to be a Gamer, and I love adventures, food, and dragons.