Comic Review: Berserk Vol.39 (Dark Horse)

Dark Horse Comics continues with our brave black swordsman and his never-ending adventure in Berserk on its 39th volume. So after the trouble that Guts and his companions went through […]

Dark Horse Comics continues with our brave black swordsman and his never-ending adventure in Berserk on its 39th volume.

So after the trouble that Guts and his companions went through on their journey, they finally made it to their destination which is Elfhelm. Well, actually it’s much more surprising that the black swordsman and everyone else is giving the time for the little witch to protect them with her magic. Even though how would he have reached there by himself. But anyway, the place that Guts and the others were headed is more of a fairy tale than believing that you can fly and go to Never Land. Plus, the colored illustrations on the first page of the manga were great, so I must give some credit to the creator.

The story takes from different sides, which is Griffith who is leading the Band of the Hawk to reclaim his kingdom and such, and Guts is traveling with Casca and friends just in order to get to Elfhelm and restore Casca’s traumatized mind. So this is actually a never-ending adventure with the Black Swordsman with the cursed brand, then again how does he able protect her from all the trouble they went through. It’s like you’re actually protecting something which everyone would think that this person is the last hope of this world. But on this volume, we don’t get to see the warriors fighting apostles anymore, now you’re fighting with scarecrows, living pumpkins and…. I don’t know ghosts? Am I reading The Legend of Zelda manga? Or Berserk?

Well anyway, on this volume the Elfhelm world is almost seemed to be a fairy world where magicians and nature living creatures lives together. Puck, however, he is intended to come back there with Guts and the others. Not only that the fairy felt more like home for that, it was Schierke who just felt more nostalgic to see the witches and the houses looked more like the home that she once had. Heck, she never even had any other witches back there, but herself and the caretaker of the forest. There are so many cross-references about magic and nature, and some other RPG video games that I’ve played around, like the World Tree which resembles energy and life around the world like the Mana Tree which gives magicians some power and magic to use and practice. I wouldn’t know how the author got those ideas from, but the idea is almost resembled from The Legend of Zelda games, most importantly the Ocarina of Time kind of part of the game. The interviewer once questioned to Miura that if it’s possible to see a happy ending on the story, and he told that he used the final steps that he planned out, but he doesn’t think that he would let his story end in grim because he doesn’t like that kind of entertainment. Like the one that the band of hawks was brutally annihilated by demons, Griffith raped Casca and her mind is gone crazy, and Guts lost his left arm. Not unless the author made the story possible to have them and their companions into an amazing adventure to Elfhelm, and for Guts to get his revenge on Griffith.

Anyway I’m gonna wrap this up, to restore Casca’s mind from her trauma, she and Farnesse had to travel through her dream to see what’s in it, but it’s a distorted wasteland, and actually the cause of it. But somehow the world that Casca is into is more like sending you to the Shadow Realm just like in Yu-Gi-Oh! anime and manga, however, they have to find a way to restore her heart from all the trouble that she went through, but that world is almost related to the eclipse that Guts have encountered before with the five gods of darkness, just until Griffith was reborn once again. It’s nothing that you thought about something, it’s almost like he’s on a journey to gain immortality. So anyway, right from the beginning, the story seemed too good to be true fighting with each and some other fantasy tranquility and cute, but everything else is horror, violence and even will cause you a mind fuck. I don’t know what’s there to begin, like every other fantasy games and comics that I’ve read is involved with more violence and war, and more of the feels and tranquility of nature. I wouldn’t mind this volume because in this volume is actually the world of fairies and witches and that’s where the journey of Casca’s mind restoration began. I would want to know what happens next when they reached at the end of their journey because this is the most important part of the story when Schierke and Farnesse gathered all the pieces to restore Casca’s mind and heart.

About Kevin Bermeo

I'm a New Yorker Artist, and I traveled a lot. I enjoy making comics, illustrations, paintings, and digital art. Besides drawing, I'm also a writer, I used to be a Gamer, and I love adventures, food, and dragons.